Our Capstone game for college, ApoCalypso; a parkour game vertical slice set in a post-apocalyptic Philippines, made in a 5 month timeframe. I was responsible for leading the art team, creating our main character's model and her animations, alongside other environmental assets. This was awarded by the Game Development Association of the Philippines as Best in Game Design under the student category in 2024.
Now that I've actually worked in the industry I can see the many things I could have improved, but I'm still proud of this project. One day I'd like to pick it back up again with the team!
Animation import test
Movement tests
Trailer