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Dew It! - Lead Artist, 3D Modeller

Another of my capstone projects, a puzzle game where you sort books according to the Dewey decimal system. I was responsible for establishing the art direction, modelling and texturing all 3D assets, alongside creating the UI and some VFX.

In-game UI

In-game UI

Early iteration using HDRP, which we had to swap out later for a more optimized mobile experience

Early iteration using HDRP, which we had to swap out later for a more optimized mobile experience

Book UI

Book UI

All levels

All levels